Pinta 3.0

Pinta's logo: a brush inclined next to a tube of paint.

Pinta 3.0 is out. The new version of the lightweight image editor is built on the GTK 4 and Libadwaita, a much-welcomed modernization of the app.

While this alone brings a host of given improvements to Pinta, it’s not the only new feature. There are visible changes (new icons, menu, color picker, and smart layers) as well as under-the-hood enhancements (dynamic adjustments for different screen sizes and orientations, better gesture support, increased speed, and hopefully fewer crashes).

Support for add-ins, which was temporarily removed in the 2.x series, is back. For now, only two have been ported, but the developers say that “more are likely to be ported to the new release and future releases.”

Pinta’s origins trace back to being a multiplatform Windows’ Paint.NET alternative, meaning it aims to be a simple yet capable image editor; the missing link between Paint and Photoshop. The code is open source and the app is available on Linux, macOS (now with support for Apple Silicon), OpenBSD, and Windows.

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